#ifndef CUBO3D_H_
#define CUBO3D_H_

#include "PD3DEngine.h"

class Cubo3D
{
public:
	float vertex1[4];
	float vertex2[4];
	float vertex3[4];
	float vertex4[4];
	float vertex5[4];
	float vertex6[4];

	float vertex7[4];
	float vertex8[4];
	float vertex9[4];
	float vertex10[4];
	float vertex11[4];
	float vertex12[4];

	float vertex13[4];
	float vertex14[4];
	float vertex15[4];
	float vertex16[4];
	float vertex17[4];
	float vertex18[4];

	float vertex19[4];
	float vertex20[4];
	float vertex21[4];
	float vertex22[4];
	float vertex23[4];
	float vertex24[4];

	float vertex25[4];
	float vertex26[4];
	float vertex27[4];
	float vertex28[4];
	float vertex29[4];
	float vertex30[4];

	float vertex31[4];
	float vertex32[4];
	float vertex33[4];
	float vertex34[4];
	float vertex35[4];
	float vertex36[4];

	PD3DEngine * engine;

	Cubo3D(PD3DEngine * e);

	void printCubo();

	virtual ~Cubo3D();

};

#endif /*CUBO3D_H_*/
